This framework uses a latent style space for 3D facial animation, enabling intuitive manipulation of talking styles.
We present a latent talking style space with semantic meanings for speech-driven 3D facial animation. The style space is learned from 3D speech facial animations via a self-supervision paradigm without any style labeling, leading to an automatic separation of high-level attributes, i.e., different channels of the latent style code possess different semantic meanings, such as a wide/slightly open mouth, a grinning/round mouth, and frowning/raising eyebrows. The style space enables intuitive and flexible control of talking styles in speech-driven facial animation through manipulating the channels of style code. To effectively learn such a style space, we propose a two-stage approach, involving two deep neural networks, to disentangle the person identity, speech content, and talking style contained in 3D speech facial animations. The training is performed on a novel dataset of 3D talking faces of various styles, constructed from over ten hours of videos of 200 subjects collected from the Internet.
No takes yet. Share an insight, caveat, or question.
Chai et al. (2025) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: