Qualitative study demonstrates LogistiQuest improves critical thinking and decision-making in logistics students, indicating its educational value.
Objective - Problem-Based Learning (PBL) has been recognized as an effective pedagogical approach that enhances students' critical thinking, problem-solving, and decision-making skills. Methodology - A qualitative study involving 73 students who played LogistiQuest highlights the game's effectiveness in fostering active learning, teamwork, and the application of logistics theories to practice. Findings - This paper explores how LogistiQuest, a board game designed for logistics education, aligns with PBL principles by immersing players in real-world logistics challenges. Through gameplay, students engage in strategic decision-making, crisis management, and resource allocation, simulating the complexities of supply chain and logistics operations. Novelty - The findings indicate that LogistiQuest serves as a valuable educational tool for logistics management, bridging the gap between theoretical knowledge and real-world problem-solving. Type of Paper - Review Keywords: Gamification; Project Cargo Management; Logistics Education; Sustainability; Risk Mitigation; Key Performance Indicators (KPIs) JEL Classification: I20, I23 URI: http://gatrenterprise.com/GATRJournals/JBER/vol10.2_1.html DOI: https://doi.org/10.35609/jber.2025.10.2(1)
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Rahmat et al. (2025) studied this question.
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