The growing concern about environmental and social issues has led to the search for effective methods to promote sustainable practices in the educational field. In this sense, interactive applications, such as Nearpod and Edpuzzle, are presented as innovative tools to guide students on matters of sustainable development and motivate behavioral change towards environmentally responsible practices. The objective of this research is to evaluate whether interactive activities designed with Nearpod and Edpuzzle encourage positive habits related to sustainable development. To achieve this, an experimental study was carried out with a control group and an experimental group. The results of the study indicate that the students in the experimental group showed a significant increase in knowledge and habits related to sustainable development compared to the students of the control group. This research contributes to the educational field by showing that interactive applications can be effective tools to promote sustainable development in educational contexts.
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Efigenia Flores-González (2024) studied this question.
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