This research aims to explore the effect of Internet Gaming Disorder (IGD) and online gaming behaviors related to IGD. The explored behaviors were based on games with microtransactions. Using a revised portrait value questionnaire (PVQ-RR), 186 respondents from 18 to 52 years old were asked about gaming behaviors. Online gaming behaviors such as the duration of online gaming and the payment for online games had a reciprocal relationship with IGD. Stimulation, achievement, hedonism, power through dominance, and personal security were correlated with playing paid online games. It is necessary to consider the fact that the values of the games are related to online gaming behaviors. Positive online gaming behaviors need to be developed.
No takes yet. Share an insight, caveat, or question.
Ongkowijaya et al. (2024) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: