This postscript considers how our field’s interdisciplinarity status provides the possibilities for postdisciplinary approaches to the study of games. Here, postdisciplinarity is described as a project of critical and politically committed knowledge production that eschews the notion of disciplinary homes – a notion that interdisciplinarity largely leaves intact – in favour of a more nomadic orientation. Through an autobiographical account of the power relations at work in a mundane ritual of play, I show how a postdisciplinary posture on gaming allows us to ground accounts of digital play in some of the more urgent issues of our time, while also showing how postdisciplinarity is itself made possible through certain expressions of intersectional and institutional privilege.
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Nick Taylor (2024) studied this question.
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