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Teaching law courses involved explaining theories, principles, practices and applications of respective laws. The biggest challenge of an educator is capturing students' attention and putting across ideas in such a way that they have to learn law courses with overview that the subject is dry, boring and difficult to understand. In addition, the conventional method of teaching law students is the instructional methods which often criticised to be boring, teacher centric, strict tracking of student progress and placed the lecturers and students in a rigid relationship as the educator is always the one with the power and knowledge with limited allowance or recognition of the students. By transforming traditional instructional methods, "ScraPoly" fosters a dynamic and engaging learning environment where students are motivated to participate actively. The objective of this paper is to present "ScraPoly", the board game to teach law courses for students and offers the innovation-based transformations in the education system. This innovative ideas empower students to learn law in interesting and effective ways. Hence, it is hope that with the effective innovations in education, learning and teaching can help produce the needed high-quality learning outcomes and brings the students new phases of learn law courses.
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Ghadas et al. (2024) studied this question.
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