This study examines the use of the "Focus Pocus" virtual reality (VR) application in speech-language pathology (SLP) for children with Autism Spectrum Disorder (ASD) and other neurodevelopmental disorders. The results show significant improvements in spontaneous expressive language, attention, and reduced echolalia. Although initial challenges were observed, particularly with attention and focus on virtual objects, most children adapted by the middle of the course, leading to substantial improvements by the end. The VR environment facilitated quicker vocabulary recall and enhanced engagement, demonstrating VR's potential as an effective tool in SLP therapy. The study highlights the advantages of VR in providing a controlled, immersive, and customizable environment, contributing to better therapeutic outcomes and increased motivation among children. Future research should explore long-term effects and optimize VR applications for broader accessibility.
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Aliaksandr Morozov (2024) studied this question.
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