In recent years, designers have started to research how complex social justice issues could be handled through embodied interaction design and co-creation. Having users engage explicitly with the material, interactive artifacts re-direct and re-orient users' focus to raise voices for social issues. This report describes a project that aims to inspire future work in embracing multicultural contexts as a part of pluriverse design. The report consists of literature support in terms of problem framing, descriptions of co-design method and its reflections, and the development of the interactive prototype. Through re-orientation with crafting space for users to explore the flow of information, the interactive prototype adds layers to inspire users to embrace pluriverse in cultural contexts.
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Yulu Zhang (2024) studied this question.
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