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We have transitioned from knowledge-based to competency-based learning in computing education in the last decades. When teaching computing subjects, we must design activities that instill dispositions (the “know-why”) such as adaptability, collaboration, inventiveness, and many others. The use of active methodologies stands out in this scenario. In this work, we present a classroom experience in a Data Visualization course using the concept of data physicalization. We observed the students’ engagement and the possibilities of promoting different dispositions, in addition to the content assimilation per se. We believe our lessons learned can help develop similar activities in data visualization education.
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Manssour et al. (2024) studied this question.
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