Serious games have become one of the most promising ways to display and disseminate cultural heritage. Institutions and scholars have become increasingly interested in developing serious games in cultural heritage in recent years, and relevant academic results have been outstanding. Still, a lack of comprehensive analysis of publications in this field exists. This study aims to analyze the current status and trends of the application of serious games in cultural heritage. This article adopts bibliometric methods through a strict screening process, identifies 156 relevant articles from the Web of Science database, and uses VOSviewer and Scimago Graphica tools to conduct a comprehensive analysis. The results of this study are expected to enrich the knowledge base of the research field, providing insights into the current landscape, research hotspots, and development trends of this interdisciplinary field and offering insights into future research directions.
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Dolah et al. (2024) studied this question.
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