Maker-based education holds promise as a method to support students’ development of essential skills and content knowledge across the curriculum. Over a five-year period, the authors developed and iterated on an experiential instructional design specifically designed to afford educators with diverse academic backgrounds and divergent career goals not only the opportunity to learn about maker-based teaching and learning but also to experience a maker-based learning environment. This design case begins by outlining the challenges the designers faced. Then, it describes in detail the instructional design and concludes with reflections on the process, which have informed us as a team of designers.
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Cohen et al. (2024) studied this question.
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