Porous material simulation methodologies are well established. However, most methods, like the Transfer-Matrix Method (TMM) make the assumption that there is a source side and a receiver side. In practice, this works for the majority of industrial noise control treatments. For architectural applications, this is not always the case. Hanging absorbers and curtains are common materials that add absorption to a space, but do not have a boundary condition at a wall or a well-defined source and receiver side. To evaluate the validity of existing simulation methods for this condition, a reverb room test was simulated with a large cube of melamine foam inside the volume. The effective absorption of the cube in the space was then calculated using various simulation methodologies, and compared to results from a measured reverb room absorption test.
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Tom Burns (2024) studied this question.
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