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Design is, and has long been, mononormative. It focuses on couples, dyads, and traditional relationship structures that are often taken for granted as the norm. In my dissertation, I contribute techniques for inquiring about lived experiences of queerness and queer relationships with data from sensorially rich first-person and participatory design perspectives. Using sonic and tactile media to probe about lived experiences of the important but under-studied relationship formation of polyamory, in my dissertation, I ask: how might we design with and within the contexts of polyamory and computing? The project uses a combination of autoethnographic design inquiry and participatory design to investigate personal data and its potential for exploring non-normative relationships and lived experiences of polyamory.
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Brian Kinnee (2024) studied this question.
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