This brief investigates the distributed Nash equilibrium (NE) seeking together with disturbance rejection for games in networks with first-order dynamics subject to non-vanishing disturbances under directed switching topology. By using the disturbance-observer-based control (DOBC) technique, a consensus based cooperative controller together with a disturbance observer (DO) is designed. Furthermore, by constructing a multiple Lyapunov function (MLF), it is shown that distributed NE seeking with disturbance rejection can be achieved if the average dwell time is larger than a threshold. Finally, an example is provided to verify the result.
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Chen et al. (2024) studied this question.
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