Studies on English as a second language indicate that games can be used to enforce rules or provide instructional variants that allow students to learn in a more relaxed environment. Younger students as well as those just starting their education still require encouragement. Word games are thought to have the benefit of setting up a relaxed environment that aids in students' attention being focused on the work at hand. Even when they play, students use their language skills without realizing it. One of the games that are widely suggested for teaching young learners is Bingo. Bingo, a game-based educational tool, has significantly caught the interest of educational scholars and stakeholders, as this application has demonstrated beneficial learning outputs in a non-stressful setting. Hence, this research was conducted to explore the effectiveness of Bingo in improving young ESL learners' vocabulary acquisition. This qualitative research gathered data from a sample of 20 ESL primary students by conducting pre and post-test, observation and interview sessions which were then analyzed and discussed descriptively. The findings revealed that positive responses from the students have reflected their positive perception and acceptance towards the game which directly exhibits the effectiveness of using Bingo Game in ESL classrooms. Thus, it can be concluded that Bingo Game can help in enhancing vocabulary acquisition among primary ESL pupils.
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Raajkumar et al. (2024) studied this question.
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