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June 6, 2024The Open Public Health JournalOpen Access

Efficacy of a Mental Health Game-Board Intervention for Adolescents in Remote Areas: Reducing Stigma and Encouraging Peer Engagement

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TRTitik RespatiYFYudi FeriandiRFRio Frederico

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Respati et al. (2024) studied this question.

synapsesocial.com/papers/68e65d10b6db6435875eb5d3https://doi.org/10.2174/0118749445310785240603045859
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1The use of games in the classroom to promote mental health knowledge and healthy attitudes in adolescents: a systematic review2025 · 3 citations
  2. 2A Digital Behavioral Health Game for Adolescent Mental Health2026
  3. 3Expanding Access to Mental Health: Evaluating the Potential of a Serious Mental Health Game for Adolescents2024 · 1 citations
  4. 4EDUCATIONAL APPLICATION -ASSISTED BOARD GAME FOR PSYCHOLOGICAL FIRST AID LEARNING AMONG PRE-CADETS2024
  5. 5Strategies to Mitigate Mental Health Problems in Adolescents through Self-Care Gamification Platform2025