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This paper presents an initial version of the mapping of Brazilian actors in the field of immersive technologies applied to architecture, urbanism, design, and arts. The mapping includes academic and artistic actors who have produced within the researched theme between 2018-2023. Google Scholar and institutional repositories were the main search tools for relevant productions. After gathering the data, validation procedures were conducted. The eligible names were then added to an online table, intended to be collaborative and dynamic The results revealed a total of 45 mapped actors, including eight artists and 38 academics, affiliated with 21 institutions across Brazil. The collaborative online table situates Brazilian immersive technologies production and help to identify affinities between actors, fostering collaborations and research networks. It provides the possibility of visualizing the distribution of these actors nationwide, informing the academic and non-academic communities about the national artistic and scientific productions within the field.
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Nunes et al. (2024) studied this question.
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