Models of computational memorability have historically been predicated on "yes/no" recognition memory games, resultantly overlooking and obscuring the variability in how we remember-from unprompted intentional detail oriented retrieval to prompted feeling based familiarity. In this paper, we detail an innovative short-term video memorability experiment which leverages drawings as a measure of recollection to explore the relationship between recognition and recall memorability of a previously-viewed video, finding evidence to suggest a measurable interaction. Our findings highlight the need to refine how we currently quantify of remembrance to more faithfully reflect its true phenomenology, and accordingly adjust our current computational models of memorability so that their downstream application in multimedia retrieval may be of higher utility.
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Sweeney et al. (2024) studied this question.
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