In recent years, with the advancement of remote sensing technology, there has been an increasing reliance on computer graphics to render terrain targets and obtain intuitive images. However, the lighting properties of material surfaces are crucial physical factors that impact the rendering effect, directly influencing the visual appearance of the target under various lighting conditions. This article delves into the diversity of materials and the intricacies of light reflection, examining the modeling methods and simulation effects of material surface lighting properties. By leveraging the intersection test results of objects and light, we employ the Blinn-Phong lighting model to introduce the optical characteristics of remote sensing target micro surface materials for simulation. This lays the foundation for remote sensing image stitching and other related tasks.
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Yu et al. (2024) studied this question.
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