The teaching of human anatomy, fundamental for courses in the health sector, has historically been centered on memorization, which can demotivate students. The traditional teaching method, based on the transmission of complex information, faces difficulties due to technical language and the lack of student engagement. Given this scenario, innovative pedagogical methods, such as game-based learning (APJ), emerge as a promising alternative. Educational games offer a dynamic approach to making learning more engaging, in line with the search for playful methods that spark interest. This research explores the potential of educational games in teaching human anatomy, considering theoretical contributions from scholars such as Vygotsky and McGonigal. Previous studies highlight students' preference for using games as a means of learning and demonstrate the effectiveness of different game formats. Therefore, investigations into the impact of these innovative approaches in promoting more effective learning in anatomy are essential.
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Leão et al. (2024) studied this question.
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