The development of technology increases exposure to the English language. There are various forms of English exposure are given by the technology. One of them is through English amusement such as games, songs, movies, podcasts, social media, and other media that is accessible to the learners. They are not only used in the classroom, but they can be used by the learners outside the classroom. However, most of learners often use these kinds of media for entertainment purposes only; they may not aware using it for learning purposes. Therefore, this study aims to investigate how effective English amusement exposures are for ESL learners acquiring the language. A systematic literature review was used as a method for this study. Furthermore, the data were collected by collecting and comparing the 30 articles related to English amusement exposures that had been conducted by some researchers. The expected finding of this study is to promote informal exposures such as English amusement to be an effective way for ESL learners getting the language and facilitate the learners with a pleasant way of learning with flexible time so they can learn English whenever they want outside the classroom. In addition, through English amusement exposures, learners may not feel bored and stressed when they learn a language. They can find enjoyment which may lead to unconsciously acquiring the language itself.
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Nasrullah et al. (2024) studied this question.
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