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With the advancement of technology, virtual reality (VR) technology is increasingly being applied in the field of education, especially in higher education. The application of VR technology is not limited to theoretical courses but has also expanded into the field of physical education. This paper explores the construction model of a virtual reality teaching platform for track and field sports in colleges and universities. By employing a literature review method and utilizing virtual reality technology in conjunction with track and field training knowledge, it provides students with a more immersive learning experience. By simulating real-life scenarios, VR technology enhances the learning experience and outcomes for students. It can compensate for some limitations of traditional physical education models, offering an immersive training environment and avoiding safety risks associated with actual sports activities. This innovative teaching method brings new possibilities to college track and field education. It is expected to play a significant role in future physical education.
Yang et al. (Wed,) studied this question.