This study is a study of a board game play program using children's metacognition.Metacognition does not simply mean a cognitive process or cognitive product, but the ability to know that the subject of cognition is one's own cognitive ability in a problem-solving situation and to control one's cognitive activities.Children improve peer relationships, share play experiences through board game play, and experience happy play to enhance sociality.The study's subjects are two elementary school children (one female and one male) and two middle school students (one male and one female) who reside in C city.The research period covers ten sessions, starting on April 1 and ending on June 24, 2023.The content of the metacognitive board game play program focuses on play activities using board games, and results can be seen in internal motivation, self-efficacy, learning achievement, memory ability, spatial perception, creative thinking, empathy, and communication.Therefore, through metacognitive board game play, positive educational effects can be seen from the perspective of holistic development in childhood.Accordingly, this study explored the possibility of utilizing various tools in board games by using board game play to help children and adolescents improve academic stress and concentration and to participate and explore with interest and enjoyment through play experiences with peers.
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Yang et al. (2024) studied this question.
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