The intangible cultural heritage represented by sound, image and craft has very limited ways to present and publicize to the public through digital technology. The introduction of body perception in the digital interaction of intangible cultural heritage can further enrich its expression and enhance users' enthusiasm for participation. This project intends to carry out the research on digital display and interaction of human movement characteristics based on Kinect and Leap Motion. The material of cultural relics was processed by using normal mapping technique. This project extends from two-dimensional to three-dimensional human-computer interaction scenes, and makes the actions and states in human-computer interaction process work cooperatively with those in virtual scenes. Two modes of "rotation" and "choose-motion-release" are established to achieve the purpose of human-computer interaction,. Compared with the traditional interaction technology based on mouse, keyboard and touch screen, this interaction technology of motion sensing and gesture recognition is more natural and convenient. The multi-modal sensor interactive reproduction technology studied in this project can efficiently reproduce various types of digital heritage, especially three-dimensional cultural relics.
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Wenhua Liu (2024) studied this question.
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