We present and analyze PackIt!, a turn-based game consisting of packing rectangles on an n × n grid. PackIt! can be easily played on paper, either as a competitive two-player game or in solitaire fashion. On the t-th turn, a rectangle of area t or $t+1$ must be placed in the grid. In the two-player format of PackIt! whichever player places a rectangle last wins, whereas the goal in the solitaire variant is to perfectly pack the n × n grid. We analyze conditions for the existence of a perfect packing over n × n, then present an automated reasoning approach that allows finding perfect games of PackIt! up to $n = 50$ which includes a novel SAT-encoding technique of independent interest, and conclude by proving an NP-hardness result.
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Garrison et al. (2024) studied this question.
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