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We present a practical demonstration of The Owl, the prototype we have built for our concept of Virtual Teleportation using eXtended Reality technologies based on immersive video. We will show how a combination of state-of-the-art immersive devices (Virtual Reality goggles), a reality capture device built with off-the-shelf components and a self-designed back-end running on top of a high capable network can provide the closest experience to being teleported to a different place in the real world. Participants will not only feel present at a distant location, but they will also be able to interact with the people present there and with other remote teleported visitors. We have tried this concept in the field in many different scenarios and we are convinced it may be the foundation of the next generation human communication applications.
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Villegas et al. (2024) studied this question.
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