This paper describes the design and implementation of a week-long engineering summer camp that engages pre-college learners in human-centered design principles. Students worked in small teams to create and present a viable prototype for a specified user group. The one-week camp engaged students in understanding, ideating, and low-fidelity prototyping. Takeaways from the camp design and implementation are described and possible adaptations to high school science classroom contexts are discussed.
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Tucker et al. (2024) studied this question.
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