In the evolving landscape of computer network education, traditional physical laboratories often face limitations regarding accessibility, scalability, and cost. This research addresses these challenges by integrating the EVE-NG virtual laboratory platform into computer networking education in secondary schools. This study adopts an experimental research method to compare the learning outcomes of two groups of students: an experimental group using the EVE-NG virtual laboratory and a control group using traditional physical laboratory methods. The effectiveness of the EVE-NG platform was evaluated based on student's post-test results, observation of practicum activities, and questionnaires informed by the Unified Theory of Acceptance and Use of Technology (UTAUT). The findings revealed a marked improvement in the understanding and practical skills of computer networking concepts among students in the experimental group. Additionally, the positive responses from the questionnaires indicated a high level of acceptance and satisfaction with the virtual laboratory approach. These results highlight the potential of virtual laboratories, particularly EVE-NG, in enhancing the learning experience and outcomes in computer network education, suggesting a significant shift towards technology-enhanced learning in educational systems. This study provides essential insights for educators and policymakers in improving educational techniques for the digital era.
No takes yet. Share an insight, caveat, or question.
Teguh et al. (2024) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: