In human perceptive, Augmented Reality (AR) or Virtual Reality(VR) is an effective and deep technology because it creates new replicated world. The AR or VR technique is a distinctive and lucrative application; its imminent will consume a positive influence on technique. Moreover, AR/VR technology is accomplished by persons as amount of new thoughts discoveries and provides us wide concepts like sensory relationship with humans. The AR/VR operates different types of locations which consume different goals and boost the abilities in building, engineers, interior designers and upsurge production in changed business zones and familiarize a novel physical world. By using VR, multiusers developed and implemented collaboration, which highpoints the creativity of human's, and maximum people can carry their choices. Consequently, AR or VR is relatively new technique that is being used at the experimental stage for curriculum building and training design. In this context, here identified some current uses of augmented reality in training and curriculum design. The themes covered in this article are: a brief introduction about AR, the current uses of AR/VR tools in curriculum and training development, how AR/VR works used in education for student engagement, future implications of augmented reality in curriculum and training development.
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Sarath et al. (2024) studied this question.
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