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Virtual Reality (VR) and Mixed Reality (MR) systems, e.g., Meta Quest and Apple Vision Pro, have recently gained significant interest in consumer electronics, creating a new wave of developments in metaverse for gaming, social networking, workforce assistance, online shopping, etc. Strong technological innovations in AI computing and multi-modular human activity tracking and control have produced immersive virtual realistic user experiences. However, most existing VR headsets only rely on traditional joysticks or camera-based user gestures for input control and human tracking, missing an important source of information, namely, brain activity. Hence there is a growing interest in incorporating brain-machine interfaces (BMIs) into VR/MR systems for consumer and clinical applications [1]. As illustrated in Fig. 33.2.1, an existing VR/MR system integrated with EEG channels typically consists of a VR headset, a 16/32-channel EEG cap, a neural recording analog frontend, and a PC for signal classification. Major drawbacks of such systems include: (1) cumbersome wear and poor user appearance, (2) lack of in situ computing support for low-latency operation, (3) inability for real-time mind imagery control and feedback based on brain activity, (4) high power consumption due to AI classification. To overcome these challenges, this work introduces a mind imagery device integrated into existing VR headsets without extra wearing burden for mind-controlled BMI for a VR/MR system. The contributions of this work include: (1) an SoC supporting in situ mind imagery control for VR/MR systems, (2) seamless integration with existing VR headset and optimized selection of EEG channels to enhance user acceptance and experience, (3) a general-purpose instruction set architecture (ISA) with flexible dataflow, supporting a broad range of mind imagery operations, (4) a confusion-matrix-guided teacher-student CNN scheme to save power during AI operations, (5) sparsity enhancement on EEG signals to reduce energy. A 65nm SoC test chip is fabricated with in situ demonstrations on various mind imagery-based VR controls. While prior works address EEG-based seizure detection or similar biomedical applications [2] –[6], this work focuses on emerging BMI in a VR/MR environment. The digital core of the SoC achieves an energy consumption <1μJ/class for compute-intensive CNN operations thanks to the low-power features and system-level optimizations of the design.
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Zhong et al. (2024) studied this question.
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