This paper explores a mixed strategy in pursuit–evasion games, revealing critical insights into control mechanisms.
In this paper, we unify and extend the linear quadratic pursuit–evasion games to dynamic equations on time scales. A mixed strategy for a single pursuer and evader is studied in two settings. In the open-loop setting, the corresponding controls are expressed in terms of a zero-input difference. In the closed-loop setting, the corresponding controls require a mixing feedback term when rewriting the system in extended state form. Finally, we offer a numerical simulation.
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Funk et al. (2025) studied this question.
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