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The application utilizes augmented reality to enhance wallpaper visualization in Android users, suggesting improved selection experience.
The use of printed catalogs in wallpaper product promotion faces several challenges, including high printing costs, limited data update capabilities, and the impracticality of visualizing how wallpapers would appear when applied to walls. This study aims to design and develop an Android-based wallpaper catalog application using Augmented Reality (AR) technology with a marker-based tracking method. The application enables users to realistically visualize wallpaper appearances through 3D simulations displayed on a smartphone screen by scanning predefined markers. The development process utilizes Unity 3D and the Vuforia SDK as the primary platforms. The findings indicate that the application effectively assists consumers in selecting suitable wallpapers by providing a more interactive and efficient visualization experience. However, the application has certain limitations, such as a limited number of wallpaper options and the absence of online data update functionality. Further development is recommended to enhance its features and expand the catalog availability.
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Wijaya et al. (2025) studied this question.
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