Model demonstrates a 420 ms access delay reduction in virtual game data centers, indicating improved resource management.
Frequent fluctuations in virtual item transactions make data access in virtual games highly dynamic. These heat changes denote temporal variations in data popularity driven by trading activity, which in turn cause traditional storage systems to struggle with timely heat adaptation, increased latency, and energy waste. This study proposes an AI-driven modeling framework for virtual game data centers. The heat feature vector composed of transaction frequency, price fluctuation, and scarcity forms the state space of a Markov decision process, while data migration between multi-layer storage structures constitutes the action space. The model captures temporal locality and spatial clustering in transaction behaviors, applies a sliding-window prediction mechanism to estimate access intensity, and enhances load perception. A scheduling mechanism combining an R2D3 (Recurrent Replay Distributed DQN from Demonstrations) policy network with temporal attention and mixed integer programming jointly optimizes latency, energy consumption, and resource constraints to achieve global data allocation tuning. Experiments on a simulated high-frequency trading dataset show that the system reduces access delay to 420 ms at a transaction intensity of 1000 per second and controls the total migration energy consumption to 85.7 Wh. The Edge layer achieves a peak hit rate of 63%, demonstrating that the proposed method enables accurate heat identification and energy-efficient multi-layer scheduling under highly dynamic environments.
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Zhu et al. (2025) studied this question.
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