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Hierarchical framework enhances 3D face reconstruction accuracy in monocular images, suggesting improved texture modeling techniques.
High-fidelity 3D face reconstruction from a single image is challenging, owing to the inherently ambiguous depth cues and the strong entanglement of multi-scale facial textures. In this regard, we propose a hierarchical multi-resolution self-supervised framework (HMR-Framework), which reconstructs coarse-, medium-, and fine-scale facial geometry progressively through a unified pipeline. A coarse geometric prior is first estimated via 3D morphable model regression, followed by medium-scale refinement using a vertex deformation map constrained by a global–local Markov random field loss to preserve structural coherence. In order to improve fine-scale fidelity, a learnable Gabor-aware texture enhancement module has been proposed to decouple spatial–frequency information and thus improve sensitivity for high-frequency facial attributes. Additionally, we employ a wavelet-based detail perception loss to preserve the edge-aware texture features while mitigating noise commonly observed in in-the-wild images. Extensive qualitative and quantitative evaluation of benchmark datasets indicate that the proposed framework provides better fine-detail reconstruction than existing state-of-the-art methods, while maintaining robustness over pose variations. Notably, the hierarchical design increases semantic consistency across multiple geometric scales, providing a functional solution for high-fidelity 3D face reconstruction from monocular images.
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Mareo et al. (2026) studied this question.
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