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February 11, 2026Proceedings of the Institution of Mechanical Engineers Part C Journal of Mechanical Engineering Science2 citations

Lazy Chaos A*: A novel chaos-inspired algorithm for efficient 3R robot arm path planning based on semi-known exploration behavior

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EFEnass Hassan FlaiehAHAmjad Jaleel Humaidi

Key Points

  • This research aims to develop a more efficient path-planning algorithm for robotic arms using chaos theory.
  • Introduced Lazy Chaos A* algorithm incorporating dynamic re-chaotization and lazy evaluation mechanisms.
  • Conducted comparisons with Chaos A* across four benchmark scenarios of varying obstacle densities and geometric complexities.
  • Assessed performance based on path length, practicality, and computational overhead.
  • LCA* consistently generated shorter and more practical paths compared to Chaos A*.
  • Significant reductions in computational overhead were observed with LCA*.
  • The novel mechanisms improved the quality and efficiency of the generated paths.

Abstract

This paper introduces Lazy Chaos A* (LCA*) that is a new chaos-based path-planning algorithm designed to generate efficient motion of a 3R robotic arm, through semi-known exploration behavior. Based on the concepts of Chaos A*, the proposed approach presents two key innovations: (1) a dynamic re-chaotization mechanism where candidates among neighbors are reshuffled at each expansion step to guarantee a wide exploration and avoid premature convergence; and (2) a lazy evaluation mechanism where inverse-kinematics calculations and collision checks are not performed until required, eliminating unnecessary feasibility calculations. In order to assess performance, LCA* was compared to Chaos A* through four benchmark scenarios, where obstacle density and geometric complexity were gradually increased. The findings demonstrate that LCA* is always able to generate shorter and more practical paths and has considerable decreases in the computational overhead. Those results indicate that the dynamic and lazy approach of LCA* has been able to improve the quality and efficiency of paths it generates, which makes it a promising strategy to manipulator path planning in known static environments that are simulated by semi-known exploration behavior.

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Cite This Study

Flaieh et al. (2026) studied this question.

synapsesocial.com/papers/698c1ca1267fb587c655f265https://doi.org/10.1177/09544062261416796
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