Explores how translating word- and language-play impacts communication, highlighting important considerations.
Translation primarily refers to interlingual translation here, i.e., the transfer of texts (broadly understood) between distinct languages. Wordplay is used synonymously with puns, while language-play is a broader concept referring to the intentional manipulation of linguistic elements for special effects. Language-play thus includes, but is not limited to, wordplay. This paper provides an overview of the issues involved in the translation of language-play, including wordplay. To this end, definitions, categories, and arguments related to translation on the one hand, and to word- as well as language-play on the other, are presented. This includes an introduction to different modes, purposes, and challenges of translation, as well as a discussion of the possible forms, functions, and effects of language-play, partly in relation to humour. Based on this groundwork, claims and findings related to the combination of the fields, i.e., the translation of word- and language-play, will be summarized. The paper concludes with an attempt at placing word- and language-play translation into a broader context, including societal and educational concerns, as well as the latest changes affecting the translation profession.
No takes yet. Share an insight, caveat, or question.
Thorsten Schröter (2026) studied this question.
Synapse has enriched one closely related paper. Consider it for comparative context: