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February 28, 2026Journal of Medical Internet ResearchOpen Access

Bidirectionality Between Perceived Immediate and Long-Term Benefits and Losses and Internet Gaming Disorder Among Chinese Adolescent Gamers: Prospective Longitudinal Study

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Authors

SLSiman LiFudan UniversityJZJianxin ZhangSichuan UniversityJLJi-bin LiSun Yat-sen University

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Overview

Longitudinal study investigates gaming perceptions and their relationships with internet gaming disorder among adolescents, suggesting implications for interventions.

Key Points

  • This study examines how perceived immediate and long-term benefits and losses relate to internet gaming disorder (IGD) among adolescents.
  • Conducted a 12-month prospective longitudinal study among junior middle school students in Guangzhou and Chengdu, China.
  • Collected data through self-administered questionnaires at two time points.
  • Assessed IGD using a standardized 9-item checklist.
  • Stronger perceived immediate benefits in mental health and personal achievement at T1 predicted IGD symptoms at T2.
  • IGD symptoms at T1 predicted perceived immediate and long-term benefits in social relationships and personal achievement at T2.
  • IGD symptoms also predicted perceived immediate and long-term losses in mental health, sleep quality, academic performance, family relationships, and social relationships at T2.

Cite This Study

Li et al. (2026) studied this question.

synapsesocial.com/papers/69a286da0a974eb0d3c021c2https://doi.org/10.2196/74030
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Longitudinal associations between perceived benefits and costs of internet gaming and internet gaming disorder in adolescent gamers: A cross‑lagged structural equation model2026
  2. 2Untangling the digital connection: The longitudinal relationships between social well-being and internet gaming problems in adolescents2025 · 2 citations
  3. 3The Reciprocal Relationships Among Impulsivity, Self-Control, Gaming Time, and Internet Gaming Disorder Among Adolescents: Prospective Longitudinal Cohort Study2026
  4. 4Reciprocal Within-Person Dynamics Between Internet Gaming Disorder Symptoms, Physical Activity, and Loneliness Among Chinese Adolescent Gamers: Three-Wave Prospective Cohort Study2026 · 6 citations
  5. 5Associations Between Parental Gaming Behaviors and Conversion From Internet Gaming Disorder Noncases to Cases Among Adolescents: Prospective Longitudinal Cohort Study.2026