Project framework develops competencies promoting sustainability in vocational education, indicating educational enhancement.
This report presents Result 3.1 of the Erasmus+ KA220-VET project SEiSC – Sustainable Entrepreneurship in Smart Clothing (Grant Agreement No. 2023-1-FI01-KA220-VET-000160581, 01.11.2023–31.10.2026). It is a project deliverable produced under Work Package 3 (Case Study Development), Task 3.1, and coordinated by OpenCom (Italy). The document describes the development process and final structure of a competence framework designed to foster a Sustainable Entrepreneurial Mindset among secondary and VET students, with specific application to the smart clothing sector. The framework integrates competences drawn from the European Entrepreneurship Competence Framework (EntreComp) and the European Sustainability Competence Framework (GreenComp), organised into five thematic areas: (1) Design Thinking & Sustainability Values; (2) Business Model Generation & Embracing Complexity; (3) Into Action & Acting for Sustainability; (4) Ideas & Opportunities & Envisioning Sustainable Futures; (5) Resources & Sustainability Complexity. Each area articulates learning outcomes across three progressive levels — Initial (Understand), Intermediate (Analyze), and Advanced (Create) — aligned with Bloom's Taxonomy of Educational Objectives and the European Qualifications Framework (EQF). The methodological note accompanying the framework details the theoretical foundations underpinning the design: constructivist learning theory (Vygotsky; Kolb's Experiential Learning Theory), situated learning (Lave & Wenger), and transformative learning (Mezirow). Learning outcomes are structured according to the tripartite model of Knowledge, Skills, and Competence, coherent with the Council Recommendation of 22 May 2017 on the EQF for lifelong learning. The framework was developed as part of an international consortium of nine organisations across six countries (Finland, Italy, Ireland, Spain, Turkey, Bulgaria) and serves as the conceptual and pedagogical basis for a complementary Virtual Simulation Platform incorporating XR scenarios and AI-powered progress tracking. This output is intended for VET educators, curriculum designers, educational policy makers, and researchers in the fields of entrepreneurship education, sustainability competence development, and smart textile industries.
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