Key points are not available for this paper at this time.
Designers of interactive devices are challenged by the need to accurately elicit user requirements from low-cost prototypes at the early stages of the design process. Head-mounted augmented reality (AR) can potentially assist in this process by economically representing physical-digital blended features with relatively high-fidelity prototypes. To explore this potential, we present and evaluate a head-mounted AR-enhanced hybrid prototyping system created in the context of a fan product development process. We conducted a mixed-methods study comparing the AR-enhanced prototyping method with a conventional prototyping method. The results reveal that the AR system can elicit similar user requirements as the conventional prototyping method with an improved overall experience.
Building similarity graph...
Analyzing shared references across papers
Loading...
Bo Ra Kang
University of Cambridge
Nathan Crilly
University of Cambridge
Weining Ning
University of London
Design Studies
University of Cambridge
Building similarity graph...
Analyzing shared references across papers
Loading...
Kang et al. (Thu,) studied this question.
synapsesocial.com/papers/69cccbc9316ecf37e5cf434d — DOI: https://doi.org/10.1016/j.destud.2022.101147
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: