Why the study?
The role of virtual reality and videogames as complementary physical training tools in cardiac rehabilitation needed evaluation regarding ideal systems, target populations, and protocols.
Do virtual reality and video games improve physical activity, motivation, and adherence in patients with cardiovascular diseases undergoing cardiac rehabilitation?
Do virtual reality and video games improve physical activity, motivation, and adherence in patients with cardiovascular diseases undergoing cardiac rehabilitation?
Virtual reality and video games may serve as effective complementary tools in cardiac rehabilitation to enhance patient motivation, adherence, and physical activity.
Supports VR exergames as adjuncts to boost adherence in cardiac rehab; extends evidence for digital tools while warranting larger confirmatory trials.
The use of virtual reality and videogames could be considered as complementary tools of physical training in patients with cardiovascular diseases in the different phases of cardiac rehabilitation. However, it is also necessary to carry out studies with adequate methodological quality to determine the ideal technological systems, target populations and clearly protocols to study their effects in the short, medium and long-term assessments.Implications for rehabilitationThe use of virtual reality and videogames could be considered as complementary tools for physical training in patients with cardiovascular diseases.Interactive virtual reality using exergames may promote heart rate, fatigue perception, physical activity and reduce pain in patients with cardiovascular diseases.Virtual reality and videogames enhance motivation and adherence in cardiac rehabilitation programs.
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García‐Bravo et al. (2019) studied this question.
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