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Video games are a popular pastime for adolescents and adults worldwide. This study examined the association between video game playing (online ONG and offline OFG) and lifestyle behaviors in adults, with nongamers as controls. Participants (n = 292) completed an online survey focused on lifestyle behaviors. ONG players spent more time each week in sedentary behaviors than nongamers ( P = .005). ONG and OFG players consumed more soft drinks than nongamers ( P = .0015); ONG players reported higher energy consumption (kcal) from sugar-sweetened beverages than nongamers ( P = .012). Nongamers reported more low-fat eating behaviors than ONG players ( P = .007). This popular pastime influences overall health and further research is needed.
Cemelli et al. (Fri,) studied this question.