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This pilot study investigated the patterns of video and internet gaming habits and the prevalence and correlates of gaming addiction in Hong Kong adolescents. A total of 503 students were recruited from two secondary schools. Addictive behaviors of video and internet gaming were assessed using the Game Addiction Scale. Risk factors for gaming addiction were examined using logistical regression. An overwhelming majority of the subjects (94%) reported using video or internet games, with one in six (15.6%) identified as having a gaming addiction. The risk for gaming addiction was significantly higher among boys, those with poor academic performance, and those who preferred multiplayer online games. Gaming addiction was significantly associated with the average time spent gaming per week, frequency of spending money on gaming, period of spending money on gaming, perceived family disharmony, and having more close friends. These results suggest that effective educational and preventative programs or strategies are needed.
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Chong‐Wen Wang
Fundación Juan March
Clw Chan
National Taiwan University
Kwok‐Kei Mak
Seton Hall University
The Scientific World JOURNAL
SHILAP Revista de lepidopterología
University of Hong Kong
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Wang et al. (Wed,) studied this question.
synapsesocial.com/papers/69d9a3d08988aeabbe685dff — DOI: https://doi.org/10.1155/2014/874648
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