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February 26, 2009Media Psychology1,415 citations

Development and Validation of a Game Addiction Scale for Adolescents

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JLJeroen S. LemmensPVPatti M. ValkenburgJPJochen Peter

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Abstract

The aim of this study was to develop and validate a scale to measure computer and videogame addiction. Inspired by earlier theories and research on game addiction, we created 21 items to measure seven underlying criteria (i.e., salience, tolerance, moodmodification, relapse, withdrawal, conflict, and problems). The dimensional structure of the scale was investigated in two independent samples of adolescent gamers (N D 352 and N D 369). In both samples, a second-order factor model described our data best. The 21-item scale, as well as a shortened 7-item version, showed high reliabilities. Furthermore, both versions showed good concurrent validity across samples, as indicated by the consistent correlations with usage, loneliness, life satisfaction, social competence, and aggression.

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Lemmens et al. (2009) studied this question.

synapsesocial.com/papers/69de7eef681d8c8a46e94068https://doi.org/10.1080/15213260802669458
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