This presentation investigates how 3D modeling enhances learning about historical media technologies, indicating new educational approaches.
This presentation explores a digital experimental media archaeology. Drawing on the framework of “experimental media archaeology” as a hands-on approach to media historical research and teaching, it asks how the practices of making 3D models and 3D scholarly editions of media historical objects can facilitate learning processes about past media technologies and their histories of use. The presentation reflects on the outcomes of a visiting research fellowship conducted at The Plant – The Playground and Laboratory for New Technologies – in the Faculty of Arts and Social Sciences (FASoS) at Maastricht University in 2026.
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Tim van der Heijden (2026) studied this question.
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