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This paper deals with the development of the content of Activity of Daily Life (ADL) based on VR (virtual reality) for cognitive function training for the elderly. The proposed ADL content has been developed focusing on a feedback technique based on performance analysis unlike in the existing VR-based cognitive training content wherein the customized training management based on performance evaluation was difficult. Experiments were conducted with 30 elderly people in the welfare center for 3 months. As a result of the effectiveness evaluation, the proposed ADL content showed higher results in all aspects of immersion, satisfaction, and performance. It is expected that user departure from existing ADL content will be prevented, and various artificial intelligence researches will be carried out to improve the technology accuracy to provide customized difficulty which is an important factor.
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Eun et al. (2020) studied this question.
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