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Fabrication framework improves scalability and resolves chromatic aberration in virtual reality near-eye displays.
Achromatic metalenses capable of full-color imaging are essential for compact near-eye displays, yet their practical realization remains challenging by trade-offs among wavelength multiplexing, focusing efficiency, fabrication complexity, and scalability. We address these challenges with a fabrication-constrained inverse design framework that uses a discrete 3D meta-atom library. Each radial pixel selects a manufacturable cylinder from the library using a Gumbel-Softmax estimator, enabling gradient updates. We optimize focusing efficiency, maximizing it while maintaining uniform efficiency across RGB wavelengths. Leveraging two-photon lithography to independently control pillar height and diameter, the designed 3D RGB achromatic metalens achieves ~33% focusing efficiency at the design wavelengths using low-index structures. To improve scalability, a conformal SiO2 atomic protection layer deposited by low-damage plasma-enhanced atomic layer deposition enables reliable nanoimprint lithography while preserving structural fidelity. The resulting metalenses exhibit diffraction-limited performance and are integrated with an OLED panel to demonstrate a compact, full-color near-eye virtual reality system without chromatic aberration. Achromatic metalenses are essential for the next-generation of full-color neareye displays. By leveraging two-photon lithography and nanoimprint lithography, compact and full-color virtual reality meta optics can be realized with scalability
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Jeon et al. (2026) studied this question.
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