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Addressing the challenges of sustainable consumption in the energy sector, innovative approaches are required to motivate consumers behavior’s change. This article conducts a systematic literature review to study gamification applications in the energy sector to promote sustainable consumption. The objective is to evaluate gamified applications in various energy domains and identify the key gamification elements. Through this study, we observe an increase in the utilization of gamification in the energy sector over time, points, badges, feedback, and rewards are the widespread gamification elements, and those elements significantly change consumer behaviors, both in residential and workplace environments
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Laouadi et al. (2023) studied this question.
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