Key result
Exergame training improves VO2 peak, resting HR, and SBP more than moderate-intensity continuous training.
Why the study?
It was unknown whether exergame training resulted in greater improvements in health-related outcomes compared with traditional moderate-intensity continuous training.
Does exergame training improve cardiorespiratory fitness and hemodynamic parameters compared to moderate-intensity continuous training in healthy, inactive adults?
RCT (n=47)
randomized
Does exergame training improve cardiorespiratory fitness and hemodynamic parameters compared to moderate-intensity continuous training in healthy, inactive adults?
Exergame training is a more effective and enjoyable alternative to traditional moderate-intensity continuous training for improving cardiorespiratory fitness and blood pressure in inactive adults.
Answers are grounded in this paper and cite their sources.
Supports preferring exergame training over moderate-intensity continuous training in inactive adults; extends RCT evidence on exercise modalities for fitness.
Purpose The study determined whether an exergame training (EXT) resulted in greater improvements in health-related outcomes compared to traditional moderate-intensity continuous training (MICT). Methods In total, 47 individuals (age 30±11 years) were randomized into an EXT (n = 24) and an MICT group (n = 23). Throughout the eight-week intervention period, the EXT group attended 20–30 min of EXT three times a week while the MICT group completed 20–45 min of MICT three times a week. Before and after the intervention, BMI, waist-to-height ratio, body fat (BF), resting heart rate (HR), root mean square of successive differences between normal heartbeats (RMSSD), standard deviation of all normal-to-normal intervals (SDNN), average time interval between consecutive R-waves (MeanRR), high-frequency power, low-frequency power, ratio of LF to HF power, enjoyment, systolic (SBP) as well as diastolic blood pressure, and peak oxygen consumption (VO 2 peak) were compared using linear mixed models. Results The analyses revealed main effects of time for BF, HR, RMSSD, SDNN, MeanRR, high-frequency power, and SBP ( ps <.05). A main effect of group was found for enjoyment ( p <.05) with higher values in the EXT group. Group-by-time interactions ( ps <.05) were observed for HR, SBP, and VO 2 peak, indicating differential changes over time between groups. The EXT showed a steeper decline in HR and SBP compared to MICT, while demonstrating a greater increase in VO 2 peak. Conclusions The EXT was more effective than the MICT in improving VO 2 peak, HR, and SBP. The EXT seems to represent a more effective and more attractive alternative to MICT for health promotion. Trial registration number NCT05894031.
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Ketelhut et al. (2025) reported an RCT. exergame training (EXT) vs. moderate-intensity continuous training (MICT) was evaluated on peak oxygen consumption (VO2 peak), resting heart rate (HR), and systolic blood pressure (SBP) (p=<.05). Exergame training for eight weeks resulted in greater improvements in peak oxygen consumption, resting heart rate, and systolic blood pressure compared to moderate-intensity continuous training (p<.05).
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