Implications on a simultaneous application of Augmented Reality (AR) and Digital Game Based Learning (DGBL) to inclusive learning have yet to be observed. We designed an AR enriched videogame for Logical Math Skills Learning. Then we tested the game with a set of 20 students with diverse learning needs. Our experiment showed that the performance on the game is similar for kids with different needs. The results and feedback from teaching staff suggest that AR and DGBL allow the integration of children with special needs in the learning process.
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Tobar-Muñoz et al. (2014) studied this question.
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