Key result
Personalized cardio-exergame algorithm rapidly guides ~94% of participants to their target heart rate.
Why the study?
Does an adaptive control algorithm in a cardio-exergame effectively induce and maintain a target heart rate in physically active adults?
Does an adaptive control algorithm in a cardio-exergame effectively induce and maintain a target heart rate in physically active adults?
An adaptive algorithm for a cardio-exergame is feasible for personalized heart rate control and provides a short-term motivating effect for aerobic training.
Answers are grounded in this paper and cite their sources.
Supports short-term personalized HR control via exergames; hypothesis-generating and leaves open efficacy in clinical populations.
OBJECTIVE: This article presents a feasibility study of using an algorithm for an individual and adaptive control of training load in an ergometer-controlled exergame for aerobic training. An additional goal was to investigate the effects of the adaptive game on the players' motivation. MATERIALS AND METHODS: A two-phase approach (calibration and exercise phase) was applied in a sample of 16 physically active adults. In the cardio-exergame "LetterBird," the flight of a pigeon was controlled by the pedaling rate of a bike ergometer as input device. During the calibration phase the individual heart rate (HR) responses of the players were measured. In the exercise phase, these data were used to adjust the resistance of the ergometer using the proposed algorithm. The purpose of this algorithm was to induce an individually defined target HR and to keep it in a steady state. In order to establish a reference for further studies, the game experience was measured using the kids-Game Experience Questionnaire. RESULTS: In 15 of 16 participants the actual HR reached the intended individual HR range within 10 minutes after onset of exercise. However, the induced HR initially exceeded the target HR in 13 participants, which made load adjustments necessary. The analysis of the kids-Game Experience Questionnaire confirmed the motivational effect of the exergame "LetterBird." CONCLUSIONS: The results confirm that the proposed algorithm for personalized HR control in the game "LetterBird" is feasible. Furthermore, the cardio-exergame "LetterBird" seems to have a substantial short-term motivating effect.
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Hoffmann et al. (2015) studied Physically active adults (n=16). Algorithm for personalized adaptive control of training load in cardio-exergame 'LetterBird' was evaluated on Actual heart rate reaching the intended individual heart rate range within 10 minutes after onset of exercise. An algorithm for personalized adaptive control of training load in a cardio-exergame successfully guided 93.8% of participants to their target heart rate range within 10 minutes.
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